Arcade View Arcade View is the default view mode that you load into battle with. Otherwise it remains hidden to you unless spotted by another vehicle on your team that you are in radio communication with. Shots that destroy a module that had already been destroyed prior except when a repair pack has been used on it. In our example let it be 8 from 7 to 9 incl. Other factors that play a role are your suspension 's terrain resistance and the terrain type and elevation you are driving on. Any friendly vehicle within your combined radio ranges.
Let's look at the different elements of that equation in detail: The performance degrades the softer the ground becomes. Everything near the boundaries of this circle starts to fade into a distance fog and everything outside of the boundaries is entirely invisible to you. The value is defined separately for moving and for standing still. Since dedicated scout tanks have the same high base camouflage values while standing still as they do while moving, they are best for reaching forward spotting positions unseen. Wider tracks do not necessarily provide better handling on soft ground, e. Visibility Checkpoints Each tank has six Visibility Checkpoints distributed across the tank as shown in this illustration: Tracers from unspotted enemy vehicles: Tips A camoFactor of 1 means your tank is invisible up to 50m to any possible spotter. Draw Distance - a technical limitation to being able to see tanks and other objects in the 3D world. Spotting Mechanics To determine whether you have line of sight to a vehicle within your spotting range and will thus spot it, the server calculates a virtual vision ray extending from one of two view range ports on your vehicle to each of the six visiblility checkpoints of the target vehicle. The other advantage of this view mode is the magnification of the target area, allowed for more precise aiming. See above for how effective view range can be calculated. Note that unlike draw distance limits, spotting range limits are the same in all directions think of a virtual bubble instead of a cube. Everything else works as in standard battles. The main reason for technical limitations is server performance. Because of the different view point, this view mode does not cause any aiming problems in proximity to buildings or other elevations. Maximum Spotting Range You can never spot a vehicle further away than m, the game engine performs no spotting checks past this boundary. Several consumables are available to give your engine power a boost during battle. All Camo values available are player-tested and unofficial, and may differ from the current live version. The exact amount of this degradation is a property of the suspension installed to your tank but is not displayed in game. That does not mean you should actually shoot at it in these situations - sounds like a stating the obvious, but it happens all the time, in particular with newer players. Team Damage received None. The effective camouflage skill is: To make things easier for you, here's the above numbers explained:
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